Card-based hair/fur procedural texturing and modeling tools with hair visualization/variations in real time in Substance 3D hosts.
Contains both the Hair and Facial Hair editions plus the ability to create your own facial hair designs under Designer and generate the Painter components.
Grow hair procedurally on any surface such as scalp, beard, fur, torso etc. in Painter with dozens of parameters.
Procedural eyebrow, eyelashes, mustache, goatee base designs to modify in Painter with dozens of parameters. Free demo version here.
Procedural hair/fur texture generator and hair card manager.
Substance Designer plugin to copy/paste parameters between nodes as well as store/recall their states.