HairTG – Hair & Fur 2.1

Hair & Fur 2.1 is available, with Flow map  generation improvements, performance improvements, more Tiler features and tips for hair textures usage in Toolbag and UE4.

  • Flow map improvements: better accuracy, simplified and optional filter, better edge management, optional orientated background generation, solid or using dilation.
  • Performance improvements, pattern resolution is also now selectable.
  • Tiler Substances support individual texture rotation and Flow map background generation.
  • Usage instructions for Toolbag and UE4, plus a Toolbag sample scene.
  • A few fixes, details in the Release Notes.

Hair & Fur is available at the following stores:

For a list of the overall features, check the main page.

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