Category

Updates
HairTG – Strand has been updated to the Hair & Fur 2.1 core inheriting most of its functions except those related to multiple strands. And of course, it is still free! You can get HairTG – Strand 2.1 at the following stores: Gumroad Cubebrush FlippedNormals Artstation Major new features in 2.1 A powerful Modulation section...
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Hair & Fur 2.1 is available, with Flow map  generation improvements, performance improvements, more Tiler features and tips for hair textures usage in Toolbag and UE4. Flow map improvements: better accuracy, simplified and optional filter, better edge management, optional orientated background generation, solid or using dilation. Performance improvements, pattern resolution is also now selectable. Tiler...
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Hair & Fur is out! This is the new name of the Hair Clump Tool, in its 2.0 version. Same code base, but many things have been added and updated. This is a free upgrade to current users of the Hair Clump Tool. This update adds many new features, in particular support for waves/curls, braids,...
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The Hair Clump Tool just got a small update, version 1.2.1. Here are the release notes: Updated all graphs to Substance Designer 2019.1.0: make sure to use this version to open the sbs demo files (sbsars are still compatible with the previous version). HairTG – Tiler template graph HairTG-Tiler-demo.sbs has been rebuilt for better organization and performance. There are...
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This new 1.2 update is quite a big one and opens the tool to new possibilities. In addition to improvements to the core features, the HairTG family is getting two new Substances, Freestyle with direct positioning of control points in the 2D view and Tiler to organize multiple hair clumps into a final output texture....
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The HairTG – Hair Clump Tool 1.1 update brings four new features. One in particular, thickness control, is especially useful to create stylized hair. Hair strand group rotation Each parent hair strand can be rotated independently. Child strands attached to each parent are also rotated accordingly. Along with the existing hair group X/Y offset setting,...
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